My passion for puppetry and storytelling meets 3D Printing! Check out my latest project,


BYOPuppet is an evolving catalog of 3D printed joints and puppet parts designed to help storytellers. Based on feedback from today’s creative community, the rich history of puppet theater from around the world, and 3D design and engineering, BYOPuppet aims to empower the Maker Movement.

Animation Goes 3D

Hey Everyone!

I’ll be Moderating a panel discussion exploring how storytellers of animation and puppetry are using 3D Printing. If you can make it, RSVP here because I’d love to see you there!


6:30-8:30pm Thursday, August 14


Made in NY Media Center by IFP
30 John Street
Brooklyn, New York, 11201


As animation, 3D modeling, and 3D printing software and technology evolves, animators and filmmakers are finding new ways to incorporate 3D printing into their work. Whether it’s custom modeling and printing characters for a stop-motion animation, creating custom merchandise for your film, or translating animation software skills into 3D modeling, 3D printing is creating new opportunities for animators. 

Join other animators, 3D design enthusiasts, filmmakers and creatives for an evening of discussion and networking co-hosted by  Shapeways & the Made in NY Media Center by IFP. The evening will include a panel discussion featuring Shapeways designer and filmmaker, media artist, and tech guru Raymond McCarthy Bergeron (and more panelists to be announced), who discuss how they bring together animation and 3D printing in their work. 

We invite you to come to learn and share about how you can use 3D printing and design to push the boundaries of your animation and imagination. Light refreshments will be served following the discussion.

Featured Speakers

Laurie Berenhaus (Moderator) is a 3D Modeler/ Sculptor, designs for Rapid Prototyping, and currently works at Shapeways in Customer Service.  Laurie studied 3D graphics at the Digital Animation and Visual Effects School in Orlando, Florida and received her BFA in Sculpture from The University of the Arts in Philadelphia, PA.  Before diving into the digital world, Laurie worked as a sculptor and puppeteer designing  and fabricating puppets, masks, and specialty props throughout New York City and Philadelphia. Passionate about storytelling and the creative process, Laurie continues to learn and share her knowledge.

Raymond McCarthy Bergeron is a misplaced Vermonter, currently living in North Bethesda, Maryland, who just completed his MFA in Film & Animation at the Rochester Institute of Technology. Previously, he was an employee of Champlain College, where he started in the Information Systems Department, and worked in the Emergent Media Center. Recently, he completed a film for NASA Goddard Space Flight Center’s GPM Project titled Waterfalls, projected on Spherical screens globally, and completed his thesis film re÷belief, a mixed medium of 3D printing and handcrafted works. He also is a member of the IGDA, ASIFA East, and ACM.

Michael Schupbach has been designing and building puppets for the stage and screen for over 15 years. He is a proud alumnus of Jim Henson’s Muppet Workshop and co-founder of the NYC based Puppet Kitchen, a full time puppet design, build, and performance studio. His stage credits include: Little Shop of Horrors on Broadway, Avenue Q, The Public Theater’s Shakespeare in the Park, Imaginocean, and The Little Prince at the New Victory Theater. Screen credits include: The Oogiloves Big Balloon Adventure, The Disney Channel’s Johnny and the Sprites and Bear in the Big Blue House, Imagine Dragons Radioactive Music Video, IFC’s Greg the Bunny, PBS’ Sesame Street, and Universal Studios’ Sesame Street in 4-D. Michael has B.A. in Education with a concentration in Educational Television from The Evergreen College in Olympia, Washington, and a somewhat less serious degree from The Ringling Brothers & Barnum and Bailey’s Clown

Andrew Thomas was born in Boston MA, Andrew now lives in Brooklyn, NY. After studying sculpture at Boston University he discovered 3D printing while learning 3D modeling techniques for creating 3D game assets. In addition to working at Shapeways as a Customer Service Coordinator, Andrew has exhibited artwork in Boston, Vermont, and Venice, Italy, and works as freelance a 3D designer. Most recently, he created a shop on Shapeways selling 3D printed characters for Oscar Nominated indie animator Bill Plympton.

Shapeways is the leading 3D printing marketplace and community, empowering designers to bring amazing products to life. By giving anyone the ability to quickly and affordably turn ideas from digital designs into real products, Shapeways is fundamentally changing how products are made and by whom. Through Shapeways, designers gain access to the best industrial 3D printing technology, capable of manufacturing products with complex designs in a wide range of high-quality materials. @Shapeways

Check out this sweet video tutorial I helped create for Shapeways on making escape holes for 3D printing!!!


Learn how to turn your drawings into 3D files, in this video tutorial I created for Shapeways

Solidoodle uses my design to show off their 3D printer to CNN, right before the NY 3D Print Expo

New Tutorial on Shapeways

Hey Everyone! 

Check out this tutorial I wrote that you can find on

Solidoodle posts a pendant I designed and printed!